Hero StudioProLogic Labs

Sample project

Dan Katana45-second cinematic intro

One brief walked through the full pre-production flow, live: every step produces a reviewable artifact, regeneration touches only the layer you target, approved cards stay locked, and a human decides what ships.

1

Hero Brief

Model: Auto (router)
Hero
Dan Katana
Format
cinematic intro
Duration
45s
Audience
martial arts fans, event viewers, creators
Tone
disciplined, sharp, mythic, modern
Goal
introduce the fighter as calm, dangerous, and technically precise
Constraints
no dialogue-heavy scenes, grounded realism over heroic fantasy, human approval before any layer ships
2

Concept

The calm before impact

Dan Katana enters the arena not as a loud fighter, but as someone who has already decided the outcome. The video builds tension through silence, controlled movement, close-up details, and explosive technique.

1. Quiet preparation2. Ritual identity3. Pressure4. Decisive impact

Capabilities in play

3

Script Beats

  1. 01

    Quiet preparation. Dan wraps his hands, slow breathing, no dialogue.

    ~7s

    1 narrative · 1 visual

    bedsfxvo
  2. 02

    Close-ups: hands, belt, breath, footwork.

    ~7s

    1 visual

    bedsfxvo
  3. 03

    First movement sequence — kata-inspired transition into fighting posture.

    ~8s

    1 combat

    bedsfxvo
  4. 04

    Opponent enters frame. Pressure builds; Dan gives ground.

    ~8s

    1 visual

    bedsfxvo
  5. 05

    Clash, reversal, dominant control.

    ~8s

    1 narrative · 1 combat

    bedsfxvo
  6. 06

    Final hero pose and title card.

    ~7s

    1 narrative

    bedsfxvo
4

Storyboard

0/6 approved

Project storyboard to generate frame previews — visual-family caps on each beat shape the frame prompt; narrative and combat caps already shaped the beat text.

Card 1

Preparation

Low light. Close on hands and breath.

Visual style from beat
bedsfxvo
Card 2

Identity

Macro detail — eyes, belt knot, bare feet on mat.

Visual style from beat
bedsfxvo
Card 3

Movement

Smooth controlled motion, precision over speed.

No visual caps on beatprojection mode + beat text only
bedsfxvo
Card 4

Conflict

Tighter frame, rising tension, measured retreat.

Visual style from beat
bedsfxvo
Card 5

Reversal

Explosive counter — clinch, sweep, control.

No visual caps on beatprojection mode + beat text only
bedsfxvo
Card 6

Title card

Dan Katana. Calm wins before impact.

No visual caps on beatprojection mode + beat text only
bedsfxvo
5

Video

Project storyboard first — video segments use each frame as an image-to-video seed.

6

Review

Creative status

Last model call

No live calls yet — sample data.

Producer note

Sent as context with every regeneration — the directive the AI must apply.

How regeneration works

Only the layer you target is regenerated. Approved cards are locked and reproduced verbatim; everything else shows a diff.

Suggestions never auto-apply. A human decides what regenerates, what stays locked, and what ships.

Next action

Session calls

No live calls yet — sample data.

Open this project in the Studio workbench →

Your brief, beats, and storyboard carry over — the workbench opens bound to this project.