Sample project
Dan Katana — 45-second cinematic intro
One brief walked through the full pre-production flow, live: every step produces a reviewable artifact, regeneration touches only the layer you target, approved cards stay locked, and a human decides what ships.
Hero Brief
- Hero
- Dan Katana
- Format
- cinematic intro
- Duration
- 45s
- Audience
- martial arts fans, event viewers, creators
- Tone
- disciplined, sharp, mythic, modern
- Goal
- introduce the fighter as calm, dangerous, and technically precise
- Constraints
- no dialogue-heavy scenes, grounded realism over heroic fantasy, human approval before any layer ships
Concept
The calm before impact
Dan Katana enters the arena not as a loud fighter, but as someone who has already decided the outcome. The video builds tension through silence, controlled movement, close-up details, and explosive technique.
Capabilities in play
Script Beats
- 01
Quiet preparation. Dan wraps his hands, slow breathing, no dialogue.
~7s1 narrative · 1 visual
bedsfxvo - 02
Close-ups: hands, belt, breath, footwork.
~7s1 visual
bedsfxvo - 03
First movement sequence — kata-inspired transition into fighting posture.
~8s1 combat
bedsfxvo - 04
Opponent enters frame. Pressure builds; Dan gives ground.
~8s1 visual
bedsfxvo - 05
Clash, reversal, dominant control.
~8s1 narrative · 1 combat
bedsfxvo - 06
Final hero pose and title card.
~7s1 narrative
bedsfxvo
Storyboard
Project storyboard to generate frame previews — visual-family caps on each beat shape the frame prompt; narrative and combat caps already shaped the beat text.
Preparation
Low light. Close on hands and breath.
Identity
Macro detail — eyes, belt knot, bare feet on mat.
Movement
Smooth controlled motion, precision over speed.
Conflict
Tighter frame, rising tension, measured retreat.
Reversal
Explosive counter — clinch, sweep, control.
Title card
Dan Katana. Calm wins before impact.
Video
Project storyboard first — video segments use each frame as an image-to-video seed.
Review
Creative status
Last model call
No live calls yet — sample data.
Producer note
Sent as context with every regeneration — the directive the AI must apply.
How regeneration works
Only the layer you target is regenerated. Approved cards are locked and reproduced verbatim; everything else shows a diff.
Suggestions never auto-apply. A human decides what regenerates, what stays locked, and what ships.
Next action
Session calls
No live calls yet — sample data.
Your brief, beats, and storyboard carry over — the workbench opens bound to this project.